<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Final Boss Editing]]></title><description><![CDATA[Final Boss Editing is a hub for writers looking for a fresh take on their work and a team to help them through the challenges of the writing process.]]></description><link>https://www.finalbossediting.com/blog</link><generator>RSS for Node</generator><lastBuildDate>Tue, 16 Jun 2026 00:39:41 GMT</lastBuildDate><atom:link href="https://www.jeffreydoka.com/blog-feed.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[Game Design tips from "March of Giants" a new MOBA with a unique take!]]></title><description><![CDATA[Finally, something new in MOBAs. Don't get me wrong, I LOVE League like I love a kick in the face, but you don't go to League of Legends...]]></description><link>https://www.finalbossediting.com/single-post/game-design-tips-from-march-of-giants-a-new-moba-with-a-unique-take</link><guid isPermaLink="false">68bf93ce9a69409e2562f904</guid><pubDate>Tue, 09 Sep 2025 03:04:22 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/74b6fa_e1f1f754786940f9a3b1c2a08aef5a3f~mv2.png/v1/fit/w_1000,h_839,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Final Boss Editing</dc:creator></item><item><title><![CDATA[Frustration games, and why we love them]]></title><description><![CDATA[From the first time Markiplier screamed at "Getting Over It", something about frustration games  caught our eye. Often we didn't play...]]></description><link>https://www.finalbossediting.com/single-post/frustration-games-and-why-we-love-them</link><guid isPermaLink="false">68bb8bb78c49b59a196d675e</guid><pubDate>Sat, 06 Sep 2025 05:07:43 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/74b6fa_5e7f02f00e9e46b5902b2bf584c8d371~mv2.jpg/v1/fit/w_826,h_551,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Final Boss Editing</dc:creator></item><item><title><![CDATA[Ludocene Game Finder is worth swiping right on.]]></title><description><![CDATA[Game discovery is a insurmountable for many game developers. Sometimes, the Steam algorithm shows favor to the weak or an app store might...]]></description><link>https://www.finalbossediting.com/single-post/ludocene-game-finder-is-worth-swiping-right-on</link><guid isPermaLink="false">67bd6025c9d9a791606e2447</guid><pubDate>Tue, 25 Feb 2025 06:32:10 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/74b6fa_887d59485658420aa6e8bdde420d4db9~mv2.gif/v1/fit/w_800,h_173,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Final Boss Editing</dc:creator></item><item><title><![CDATA[Will AI replace Novelists? A fiction editor tells all.]]></title><description><![CDATA[AI is a part of the writing world whether we like it or not, but is it coming for all our writing jobs?]]></description><link>https://www.finalbossediting.com/single-post/will-ai-replace-novelists-a-fiction-editor-tells-all</link><guid isPermaLink="false">678220c1d37d60514a201461</guid><category><![CDATA[Edits]]></category><category><![CDATA[General]]></category><pubDate>Sat, 11 Jan 2025 08:05:08 GMT</pubDate><enclosure url="http://www.youtube.com/watch?v=FIJutguchRQ" length="0" type="video"/><dc:creator>Final Boss Editing</dc:creator></item><item><title><![CDATA[Project Ethos: A game design review of the new extraction shooter]]></title><description><![CDATA[Project Ethos  is a new extraction shooter released by 31st Union. With a mix of fast twitch shooting and clever new takes on the...]]></description><link>https://www.finalbossediting.com/single-post/project-ethos-a-game-design-review-of-the-new-extraction-shooter</link><guid isPermaLink="false">6715d5a35e9171485644795f</guid><pubDate>Mon, 21 Oct 2024 04:28:54 GMT</pubDate><enclosure url="http://www.youtube.com/watch?v=6-v8qmhNunw" length="0" type="video"/><dc:creator>Final Boss Editing</dc:creator></item><item><title><![CDATA[Narrative Design Tips from Guayota - Game Review]]></title><description><![CDATA[1. Embrace Cultural and Historical Settings: Guayota  is set in the Canary Islands and draws heavily from the region’s myths and history....]]></description><link>https://www.finalbossediting.com/single-post/narrative-design-tips-from-guayota-game-review</link><guid isPermaLink="false">66d3ab49e7e4a018c6b2a666</guid><pubDate>Sat, 31 Aug 2024 23:49:03 GMT</pubDate><enclosure url="http://youtu.be/3HP3Ebouleo" length="0" type="video"/><dc:creator>Final Boss Editing</dc:creator></item><item><title><![CDATA[Unboxing "The Dark Council" Jubensha murder mystery game]]></title><description><![CDATA[I think it's critical for writers to immerse themselves in as many other literary forms as possible. Seeing how stories are told in group...]]></description><link>https://www.finalbossediting.com/single-post/unboxing-the-dark-council-jubensha-murder-mystery-game</link><guid isPermaLink="false">65ee93320a57929a9cd07f96</guid><pubDate>Mon, 11 Mar 2024 05:17:46 GMT</pubDate><enclosure url="http://video.wixstatic.com/video/74b6fa_e17992afc6524ebe9574e29789b643a8/360p/mp4/file.mp4" length="0" type="video"/><dc:creator>Final Boss Editing</dc:creator></item><item><title><![CDATA[Jubensha--what I've learned so far. ]]></title><description><![CDATA[Jubensha (剧本杀) is a new way of engaging with storytelling experiences. Let's learn together.]]></description><link>https://www.finalbossediting.com/single-post/jubensha-what-i-ve-learned-so-far</link><guid isPermaLink="false">65b832aab2313473639df388</guid><pubDate>Tue, 30 Jan 2024 00:00:45 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/74b6fa_b1f301d7e6d0452087289ea1bbcb75f6~mv2.jpg/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Final Boss Editing</dc:creator></item><item><title><![CDATA[Editing Insights from: Tomoe Cliffs of Despair]]></title><description><![CDATA[Let's dive into the world of Tomoe and explore the insights and learnings from this viewer submitted short story. The video of the edit...]]></description><link>https://www.finalbossediting.com/single-post/editing-insights-from-tomoe-cliffs-of-despair</link><guid isPermaLink="false">65540412a9ec989933055db6</guid><pubDate>Tue, 14 Nov 2023 23:42:31 GMT</pubDate><enclosure url="http://www.youtube.com/watch?v=VCD1FqH0thE" length="0" type="video"/><dc:creator>Final Boss Editing</dc:creator></item><item><title><![CDATA[Crafting Effective Characters: Conveying Fears through Visual Cues]]></title><description><![CDATA[ As storytellers, it's important to subtly depict the fears of our main characters or antagonists. By showcasing what they are running...]]></description><link>https://www.finalbossediting.com/single-post/crafting-effective-characters-conveying-fears-through-visual-cues</link><guid isPermaLink="false">654ad2986523a4fb8fdb4adb</guid><pubDate>Wed, 08 Nov 2023 00:17:17 GMT</pubDate><enclosure url="http://video.wixstatic.com/video/74b6fa_9d9ffffbb9b043ac93d724a2b178cf55/360p/mp4/file.mp4" length="0" type="video"/><dc:creator>Final Boss Editing</dc:creator></item><item><title><![CDATA[My top 5 writing book recommendations (and why)]]></title><description><![CDATA[So there are a LOT of books about writing out there, and I mean a WHOLE LOT! I figured I'd simplify and break some of the books I've...]]></description><link>https://www.finalbossediting.com/single-post/my-top-5-writing-book-recommendations-and-why</link><guid isPermaLink="false">641f507fedef8c79d14641da</guid><pubDate>Sat, 25 Mar 2023 20:25:57 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/74b6fa_16cf36ab20ef432d872b02f930595a02~mv2.jpg/v1/fit/w_880,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Final Boss Editing</dc:creator></item><item><title><![CDATA[One of the most handy Game Design Tips I've learned]]></title><description><![CDATA[After reading The Art of Game Design: Book of Lenses. One of my favorite "lenses" that Jesse Schell shared involved using the lens of...]]></description><link>https://www.finalbossediting.com/single-post/one-of-the-most-handy-game-design-tips-i-ve-learned</link><guid isPermaLink="false">63e2e523bf3f8a929413bc84</guid><pubDate>Wed, 08 Feb 2023 00:05:16 GMT</pubDate><enclosure url="http://video.wixstatic.com/video/74b6fa_7097a1a193554862a66c6cf7d50ba94a/1080p/mp4/file.mp4" length="0" type="video"/><dc:creator>Final Boss Editing</dc:creator></item><item><title><![CDATA[How to add narrative to an idle game's design]]></title><description><![CDATA[So, this is more of a share than a true post, but I recently reviewed the light idle game "Fidget Spinner RPG" by Bryce Summer. I did a...]]></description><link>https://www.finalbossediting.com/single-post/how-to-add-narrative-to-an-idle-games-design</link><guid isPermaLink="false">62ce01f0267f0df982044366</guid><pubDate>Tue, 12 Jul 2022 23:32:05 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/74b6fa_eea81891fe8046668ce4e67ab2e27e51~mv2.png/v1/fit/w_460,h_149,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Final Boss Editing</dc:creator></item><item><title><![CDATA[Who needs showing when you can tell well?]]></title><description><![CDATA[Hopefully you've been spending a lot of time washing your hands and staying at home, so to make that sequestered time a little more fun,...]]></description><link>https://www.finalbossediting.com/single-post/2020/03/18/who-needs-showing-when-you-can-tell-well</link><guid isPermaLink="false">5f73ccac2414a4001746f788</guid><pubDate>Wed, 18 Mar 2020 08:04:39 GMT</pubDate><enclosure url="http://www.youtube.com/watch?v=qNkgO-jeOKg" length="0" type="video"/><dc:creator>Final Boss</dc:creator></item><item><title><![CDATA[Check out my new CYOA game! (Beta)]]></title><description><![CDATA[Hey all, Just wrapped up a new CYOA game for Fable labs. If you have an iPhone, I'd love if you all gave it a play (and of course shared...]]></description><link>https://www.finalbossediting.com/single-post/2019/10/25/check-out-my-new-cyoa-game-beta</link><guid isPermaLink="false">5f73ccac2414a4001746f789</guid><pubDate>Sat, 26 Oct 2019 01:58:02 GMT</pubDate><enclosure url="http://www.youtube.com/watch?v=f2ElzGsj6To" length="0" type="video"/><dc:creator>Final Boss Editing</dc:creator></item><item><title><![CDATA[How to save your writing with a pack of highlighters]]></title><description><![CDATA[Working as an editor, I’ve read a LOT of amateur fiction and given lots of advice to aspiring writers. Over time, patterns start to...]]></description><link>https://www.finalbossediting.com/single-post/2019/09/27/how-to-save-your-writing-with-a-pack-of-highlighters</link><guid isPermaLink="false">5f73ccac2414a4001746f78a</guid><category><![CDATA[Tutorials]]></category><pubDate>Fri, 27 Sep 2019 08:36:55 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/74b6fa_4b5b2b93dc0f4afd823ea064a1329860~mv2_d_2986_3167_s_4_2.jpg/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Final Boss</dc:creator></item><item><title><![CDATA[Three ways to avoid "Talking Wallpaper" Dialogue.]]></title><description><![CDATA[We've all written and read "Talking Wallpaper" dialogue. It mimics the chit-chat of every day conversation. "Hi there," Steve said....]]></description><link>https://www.finalbossediting.com/single-post/2018/12/23/three-ways-to-avoid-talking-wallpaper-dialogue</link><guid isPermaLink="false">5f73ccac2414a4001746f78b</guid><category><![CDATA[Edits]]></category><pubDate>Sun, 23 Dec 2018 08:15:27 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/74b6fa_fe03696c4ada40aeadcaffb6df9a80e7~mv2.png/v1/fit/w_661,h_341,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Final Boss</dc:creator></item><item><title><![CDATA[Check out the first episode of our radio drama: The Last Alchemist!]]></title><description><![CDATA[Radio drama is one of the lost art forms, and well produced radio dramas are as hard to find as truffles (I've been watching a lot of...]]></description><link>https://www.finalbossediting.com/single-post/2018/12/17/check-out-the-first-episode-of-our-radio-drama-the-last-alchemist</link><guid isPermaLink="false">5f73ccac2414a4001746f78c</guid><category><![CDATA[Radio Drama]]></category><pubDate>Tue, 18 Dec 2018 06:48:10 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/74b6fa_97de3473f7604f299e3b38ac4fbf9bbc~mv2.jpg/v1/fit/w_810,h_511,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Final Boss</dc:creator></item><item><title><![CDATA[New Edit! How to tell if your story needs more conflict.]]></title><description><![CDATA[It's been a while since we've done an edit, so it was high time! Both of the stories we read tonight were awesome, but both had some...]]></description><link>https://www.finalbossediting.com/single-post/2018/12/11/new-edit-how-to-tell-if-your-story-needs-more-conflict</link><guid isPermaLink="false">5f73ccac2414a4001746f78d</guid><category><![CDATA[Edits]]></category><pubDate>Tue, 11 Dec 2018 09:59:38 GMT</pubDate><enclosure url="http://www.youtube.com/watch?v=FyJtAvAQrNM" length="0" type="video"/><dc:creator>Final Boss Editing</dc:creator></item><item><title><![CDATA[How to make your story's opening scenes shine! Live edit of Sopho and Demaka Complex.]]></title><description><![CDATA[After editing hundreds of stories, this remains one of the biggest challenges in prose that I see.  How to engage a reader through the...]]></description><link>https://www.finalbossediting.com/single-post/2018/07/20/how-to-make-your-storys-opening-scenes-shine-live-edit-of-sopho-and-demaka-complex</link><guid isPermaLink="false">5f73ccac2414a4001746f78e</guid><category><![CDATA[Edits]]></category><pubDate>Fri, 20 Jul 2018 19:03:24 GMT</pubDate><enclosure url="http://www.youtube.com/watch?v=PeKzcwXj6tU" length="0" type="video"/><dc:creator>Final Boss</dc:creator></item></channel></rss>